Work Continues to first preview release

I was planning on getting all sorts of work done this last weekend on GMUVE, but due to circumstances out of my control I got very little time to work on it. However I did begin work on a simple test renderer to render data loaded from COLLADA files. The plan here is simple I am going to get a renderer working using basic OpenGL commands first and then I will begin adding support for more advanced OpenGL constructs as time goes by. This way I can at least get something up and running. This will also give a built-in fallback if something happens in the client and more advanced renderers fail.